Simthetiq today announced they have made their immersive 3D library of 3000+ DIS/HLA compliant models available for Unreal Engine.
Bringing Simthetiq 3D content to Unreal Engine in a standardized format will offer the latest technological advancements from the Simthetiq modeling pipeline – including advanced shaders and PBRs – for use in applications developed with Unreal.
“Simthetiq is now empowering users to quickly integrate turnkey assets to their simulation applications leveraging the Unreal Engine framework. We are happy to support teams and individuals providing their expertise to the community of Unreal Engine users.” said Sébastien Lozé, Simulations Industry Manager at Epic Games.
As part of their solution, Simthetiq worked with ds.tools to offer a seamless integration between the coreDS API and Simthetiq’s library of high-fidelity simulation entity models.
Simthetiq will be showcasing this content at I/ITSEC 2019 in Orlando from December 2-6. Visitors to Simthetiq’s booth (#2334) will see Simthetiq 3D library models interacting in a series of different simulation environments – including the Unreal Engine.
Elements of the library will also be demonstrated live at the Unreal Engine booth (#2161) at I/ITSEC with a first look at nDisplay technology.
Contact us to book a meeting and see a live demonstration of Simthetiq’s library in Unreal Engine.
About Simthetiq
Simthetiq has served the defense and civil aviation markets for 15 years, providing versatile, end-to-end mission-critical simulation solutions and bringing virtual training ever closer to reality. We offer one of the largest and highest quality libraries of non-classified, simulation ready, DIS and HLA compliant 3D model and synthetic terrains for distributed and joint training and simulation operations. Our 3D content is interoperable across leading image generators and game engines and deployable across enterprise simulation networks.
Visit our website for more information: www.simthetiq.com
About ds.tools
ds.tools provides high quality integration tools to add HLA and DIS support to simulation applications with minimum effort. Leveraging more than 15 years of experience in distributed simulation, they are able to provide their customers with simple tools allowing rapid and cost-effective integration. Their coreDS API is available in C++, C# and Python and complete COTS solutions for Unreal Engine and X-Plane.
Find out more information here: www.ds.tools
About Unreal Engine
Epic Games’ Unreal Engine technology brings high-quality games to PC, console, mobile, AR, and VR platforms. Creators also use Unreal for photorealistic visualization, interactive product design, film, virtual production, mixed reality TV broadcast and animated entertainment. Follow @UnrealEngine and download Unreal for free at unrealengine.com.
Find out more about Unreal Engine for Training and Simulation: https://www.unrealengine.com/industries/training-simulation